Gabriel Hoppe
Email: gabrielh2c@hotmail.com
LinkedIn: https://www.linkedin.com/in/gabriel-hoppe-0b13a51ab/?locale=en_US
GitHub: https://github.com/HoppeDevz
SUMMARY
My name is Gabriel Hoppe, and I am a software engineer with over 7 years of experience. I have a strong background in full-stack web development, particularly with Node.js, TypeScript, and React.
My career began at Almaden, a DEX company, where I initially worked on several projects as a full-stack developer. Over time, I transitioned into desktop and systems development, gaining experience with Windows Internals and Linux development, working with C++ and CMake, and also contributing to macOS projects using Swift.
EDUCATION
Computer Engineering
Unifenas, Alfenas/MG/Brazil
WORK EXPERIENCES
Almaden, Califórnia/US — Software Engineer
2021, Jan – Present Moment
We have agents written in C++ for Windows and Linux, and in Swift for macOS, which periodically collect data from machines for further analysis. I am also responsible for developing and maintaining these agents across all platforms. As a Full Stack developer, I develop microservices and organize the data collected by these agents for presentation and reporting purposes. I also build dashboards to support data analysis and visualization.
Technologies: Node.js, React, TypeScript, C++, Swift, Go, IBM DB2, PostgreSQL, AWS, Clean Code.
Elefant AI, Califórnia/US — Software Engineer
2026, April – Present Moment
I develop and maintain full-stack applications for the Player2 project—an AI engine that enables modders to create and enhance game mods—using Node.js, React, and TypeScript, as well as Rust services for critical workloads. I work with AWS to build scalable and resilient systems.
Technologies:
Node.js, React, TypeScript, Rust, Go, PostgreSQL, Bazel, AWS, Clean Code.
KEY PROJECTS — ALMADEN
macOS Data Collection Agent — Swift, LaunchAgents / LaunchDaemons, Code Signing
Designed and implemented a production-grade macOS agent that collects performance,
geolocation, software inventory, Wi-Fi, and battery diagnostics for enterprise devices.
Responsible for platform integration, background scheduling, and secure code-signing
and notarization.
In production at: B3, Bradesco, Magazine Luiza.
Documentation: Click Here
macOS Receiver & Integration Service — Go, AWS API Gateway, AWS SQS
Developed a backend receiver service to process and forward data collected by the
macOS agent, ensuring reliable delivery, scalability, and fault-tolerant message
handling through AWS SQS.
In production at: B3, Bradesco, Magazine Luiza.
Documentation: Click Here
Cross-Platform Full-Duplex TCP Relay — C++, CMake, ASIO (Windows & Linux)
Designed and implemented a high-performance, full-duplex TCP relay with native support for Windows and Linux, leveraging ASIO for efficient asynchronous I/O and cross-platform socket compatibility.
Engineered to securely mediate communication between distributed agents and backend services, supporting configurable protocols, TLS, and firewall-aware networking scenarios.
The architecture was iteratively refined to handle the complexity of multi-platform networking environments and ensure reliability in production use.
Also contributed to auxiliary components, including a lightweight relay UI and a Linux installer to support deployment and usability requirements.
In production at: B3, Bradesco, Magazine Luiza.
Documentation: Click Here
KEY PROJECTS — ELEFANT AI
Skyrim LLM NPC Mod — One-Click Installer — Rust, TypeScript, Go
Built a streamlined, one-click installer that lets players add an LLM-powered mod to
The Elder Scrolls V: Skyrim, enabling free-form, natural-language conversations with any
NPC in the game. The installer abstracts away the complexity of mod setup, making
AI-driven NPC interactions accessible to non-technical users.
Demo: Watch Video
LANGUAGES
Portuguese - Native
English - Level B2