SUMMARY

My name is Gabriel Hoppe, and I am a software engineer with over 7 years of experience. I have a strong background in full-stack web development, particularly with Node.js, TypeScript, and React.

My career began at Almaden, a DEX company, where I initially worked on several projects as a full-stack developer. Over time, I transitioned into desktop and systems development, gaining experience with Windows Internals and Linux development, working with C++ and CMake, and also contributing to macOS projects using Swift.

EDUCATION

Computer Engineering

Unifenas, Alfenas/MG/Brazil

WORK EXPERIENCES

Almaden, Califórnia/US — Software Engineer

2021, Jan – Present Moment

We have agents written in C++ for Windows and Linux, and in Swift for macOS, which periodically collect data from machines for further analysis. I am also responsible for developing and maintaining these agents across all platforms. As a Full Stack developer, I develop microservices and organize the data collected by these agents for presentation and reporting purposes. I also build dashboards to support data analysis and visualization.

Technologies: Node.js, React, TypeScript, C++, Swift, Go, IBM DB2, PostgreSQL, AWS, Clean Code.


Elefant AI, Califórnia/US — Software Engineer

2026, April – Present Moment

I develop and maintain full-stack applications for the Player2 project—an AI engine that enables modders to create and enhance game mods—using Node.js, React, and TypeScript, as well as Rust services for critical workloads. I work with AWS to build scalable and resilient systems.

Technologies: Node.js, React, TypeScript, Rust, Go, PostgreSQL, Bazel, AWS, Clean Code.


KEY PROJECTS — ALMADEN

macOS Data Collection Agent — Swift, LaunchAgents / LaunchDaemons, Code Signing

Designed and implemented a production-grade macOS agent that collects performance, geolocation, software inventory, Wi-Fi, and battery diagnostics for enterprise devices. Responsible for platform integration, background scheduling, and secure code-signing and notarization.

In production at: B3, Bradesco, Magazine Luiza.
Documentation: Click Here


macOS Receiver & Integration Service — Go, AWS API Gateway, AWS SQS

Developed a backend receiver service to process and forward data collected by the macOS agent, ensuring reliable delivery, scalability, and fault-tolerant message handling through AWS SQS.

In production at: B3, Bradesco, Magazine Luiza.
Documentation: Click Here


Cross-Platform Full-Duplex TCP Relay — C++, CMake, ASIO (Windows & Linux)

Designed and implemented a high-performance, full-duplex TCP relay with native support for Windows and Linux, leveraging ASIO for efficient asynchronous I/O and cross-platform socket compatibility.
Engineered to securely mediate communication between distributed agents and backend services, supporting configurable protocols, TLS, and firewall-aware networking scenarios.

The architecture was iteratively refined to handle the complexity of multi-platform networking environments and ensure reliability in production use.
Also contributed to auxiliary components, including a lightweight relay UI and a Linux installer to support deployment and usability requirements.

In production at: B3, Bradesco, Magazine Luiza.
Documentation: Click Here


KEY PROJECTS — ELEFANT AI

Skyrim LLM NPC Mod — One-Click Installer — Rust, TypeScript, Go

Built a streamlined, one-click installer that lets players add an LLM-powered mod to The Elder Scrolls V: Skyrim, enabling free-form, natural-language conversations with any NPC in the game. The installer abstracts away the complexity of mod setup, making AI-driven NPC interactions accessible to non-technical users.

Demo: Watch Video


LANGUAGES

Portuguese - Native

English - Level B2

CERTIFICATIONS